Chris Chalmers
Chris Chalmers

Sydney, Australia

Senior software developer.

Most of my career has been building software for TV and movie production, alongside the hardware and websites the shows need. Credits include Netflix and MTV.

Selected work

Designed, built and run end to end: the electrical rack, the software on the screens, the website behind it.

The Mole
Software · Systems

The Mole

Designed and developed the networked elimination and bidding systems for the Netflix reboot of the series.

Top Gear Australia
Software · Systems

Top Gear Australia

Designed and developed the suite of applications for the Handyman Challenge in the 2024 season premiere.

Interceptor
Hardware · Software · Video

Interceptor

Built a 28-screen networked video control system for The Bunker scenes.

Pointless
Software · Hardware

Pointless

Designed and developed the software and electrical systems for the show, plus the tools that let producers create, edit and preview content ahead of broadcast.

Australian Defence Force Hackathon
Hardware · Software · Web

ADF Hackathon 2023

Developed the dynamic, networked display and control systems for the Australian Defence Force Hackathon.

Ravel
Games · Leadership

Ravel

Led a team of developers to create Ravel, published across multiple platforms.

The Gamers 2037
Software

The Gamers 2037

Developed all of the real-time games played on screen during the show.

Parental Guidance
Web

Parental Guidance

Developed the web-based challenge used to test the contestants in season 2.

The Big Music Quiz
Software · Hardware

The Big Music Quiz

Designed and developed the software and electrical systems for the show, plus the producer tools for creating, editing and previewing content ahead of broadcast.

The Great Australian Spelling Bee
Software · Hardware

The Great Australian Spelling Bee

Designed and developed the software and electrical systems needed to produce the show.

Move It
Full stack · 2 series

Move It

Designed and developed all of the software, networking, website, app and electrical components across the show's third and fourth series.

Flushed
Full stack · 2 series

Flushed

Designed and developed all software, networking and electrical components for the show's first two series, plus the accompanying app and website.

SpreeTV
Software · Pipeline

SpreeTV

Developed software that automatically handles the ingestion and processing of all the TV channel's content.

MTV
Software · Pipeline

MTV

Developed an online content ingester that handled all of the MTV channel's content and delivered it to Foxtel automatically.

Life Education
Software · Web · Education

Life Education

Designed and developed the software Life Education uses in their vans to teach school children about a range of subjects.

Game Crashers
Games · Web

Game Crashers

Developed a mobile game and the accompanying websites used in conjunction with the children's TV series.

RoyalABC
Games · Education · Team

RoyalABC

Worked as part of a team developing and maintaining educational games and internal tooling.

About

One person, the whole stack.

I've spent most of my career building hardware, software and websites for TV and movie production, often more than one of those on the same show. It's work I've loved, and it's what led me to start Chalmers Digital.

Now

Chalmers Digital

Now I run Chalmers Digital: the same build standard for local businesses. Websites, software, apps, gap analyses.

Built to ship. No drama on the night.

chalmersdigital.com.au →

Contact

Need something built?

Production work, collaborations or Chalmers Digital enquiries: reach me below.